Music

Gris - Music Re-composing

This is a project as part of my studies at Audio Production Academy. The assignment here is to compose music for an existing trailer, combining orchestral elements with synthesized elements. I chose to go with the trailer for the game “Gris” and put emphasis on making the music describe how I interpreted the trailer, timing cuts and events with the tempo of the music.

Ghost of Tsushima - Music Re-composing

This composition is from a group assignment during the composition course at Audio Production Academy. I worked together with two colleagues from the program, re-writing the game music for two gameplay segments from the game “Ghost of Tsushima”. Our primary focus on this assignment was to think non-linearly and dynamic, as if writing and implementing music for stealth and combat, blending these two states seemlessly, while also capturing the aesthetics and setting of the game.

Various compositions